Beginning 3D Game Development with Unity

Beginning 3D Game Development with Unity

Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.


Author
Publisher Apress
Release Date
ISBN 9781430234227
Pages 992 pages
Beginning 3D Game Development with Unity
Language: en
Pages: 992
Authors: Sue Blackman
Categories: Computers
Type: BOOK - Published: 2011-05-25 - Publisher: Apress

Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D to
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Language: en
Pages: 1062
Authors: Sue Blackman
Categories: Computers
Type: BOOK - Published: 2013-08-27 - Publisher: Apress

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D
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Language: en
Pages: 985
Authors: Sue Blackman
Categories: Computers
Type: BOOK - Published: 2011-08-18 - Publisher: Apress

Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D to
Beginning 3D Game Development with Unity 4
Language: en
Pages: 796
Authors: Sue Blackman
Categories: Computers
Type: BOOK - Published: 2013-09-20 - Publisher: Apress

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D
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Language: en
Pages: 414
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Categories: Computers
Type: BOOK - Published: 2019-12-05 - Publisher: Apress

Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will ga
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Language: en
Pages: 60
Authors: Max Lemann
Categories:
Type: BOOK - Published: 2018-09-13 - Publisher: Createspace Independent Publishing Platform

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Language: en
Pages: 384
Authors: Ryan Henson Creighton
Categories: Computer games
Type: BOOK - Published: 2010 - Publisher:

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Language: en
Pages: 104
Authors: Ryan Henson Creighton
Categories: Computers
Type: BOOK - Published: 2011-04-15 - Publisher: Packt Pub Limited

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Pages: 740
Authors: Manuel Saint-Victor
Categories: C# (Computer program language)
Type: BOOK - Published: 2012-04-25 - Publisher: Wrox

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Language: en
Pages: 264
Authors: Kishan Takoordyal
Categories: Computers
Type: BOOK - Published: 2020-06-29 - Publisher: Apress

Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. B